/*
 * Pixel Dungeon
 * Copyright (C) 2012-2015 Oleg Dolya
 *
 * Shattered Pixel Dungeon
 * Copyright (C) 2014-2022 Evan Debenham
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>
 */

package com.shatteredpixel.shatteredpixeldungeon;

public class Assets {
	//unsed
	public static final String ELID         = "elid.png";
	public static final String TOW 			= "tow.png";

	//need Organize
	public static final String EMOTION 		= "emotion.png";
	public static final String PYRO			= "sprites/girlpd/pyro.png";
	public static final String P7			= "p7.png";
	public static final String SVESPID		= "shieldvespid.png";
	public static final String M4A1			= "m4a1.png";
	public static final String JUPITER		= "jupiter.png";
	public static final String TYPHOOTIN	= "typhootin.png";
	public static final String NEMEUM 		= "nemeum.png";
	public static final String TYPHOON		= "typhoon.png";
	public static final String JAGUAR       = "Jaguar.png";
	public static final String INTRUDER 	= "intruder.png";

	//need Organize
	public static final String ELPHELT 		= "sprites/boss/elphelt.png";
	public static final String DRAGUN		= "sprites/dragun.png";
	public static final String DISLOLI		= "sprites/boss/disloli.png";
	public static final String GARM			= "sprites/garm.png";
	public static final String DREAMER		= "sprites/dreamer.png";
	public static final String AEGIS		= "sprites/aegis.png";
	public static final String FNC			= "sprites/girlpd/fnc.png";
	public static final String PROWLER		= "sprites/girlpd/prowler.png";
	public static final String EXCU			= "sprites/boss/excutioner.png";

	public static final String MASTAR_HEAD	= "sprites/boss/master_head.png";
	public static final String DISTORY		= "sprites/boss/disloli.png";
	public static final String GOLYAT		= "sprites/girlpd/golyat.png";
	public static final String MG5	    	= "sprites/girlpd/mg5.png";
	public static final String URO			= "sprites/boss/uro.png";
	public static final String VESPID		= "sprites/girlpd/vespid.png";
	public static final String GAGER		= "sprites/boss/gager.png";
	public static final String ACYCLOPS		= "sprites/girlpd/acyclops.png";
	public static final String HYDRA		= "sprites/girlpd/hydra.png";
	public static final String GOLYATPLUS	= "sprites/girlpd/golyatplus.png";
	
	public static class Effects {
		public static final String EFFECTS      = "effects/effects.png";
		public static final String FIREBALL     = "effects/fireball.png";
		public static final String SPECKS       = "effects/specks.png";
		public static final String SPELL_ICONS  = "effects/spell_icons.png";
		public static final String SHAKCO       = "effects/shockwave.png";
		public static final String TEXT_ICONS 	= "effects/text_icons.png";
	}

	public static class Environment {
		public static final String TERRAIN_FEATURES = "environment/terrain_features.png";

		public static final String VISUAL_GRID  = "environment/visual_grid.png";

		public static final String TILES_ZERO_LEVEL="environment/tiles_zero_level.png";
		public static final String TILES_SEWERS    ="environment/tiles_sewers.png";
		public static final String TILES_PRISON    ="environment/tiles_prison.png";
		public static final String TILES_CAVES     ="environment/tiles_caves.png";
		public static final String TILES_CAVES_BOSS="environment/tiles_caves_boss.png";
		public static final String TILES_CITY      ="environment/tiles_city.png";
		public static final String TILES_RECAVES   ="environment/tiles_recaves.png";
		public static final String TILES_HALLS     ="environment/tiles_halls.png";

		public static final String WATER_SEWERS = "environment/water0.png";
		public static final String WATER_PRISON = "environment/water1.png";
		public static final String WATER_CAVES  = "environment/water2.png";
		public static final String WATER_CITY   = "environment/water3.png";
		public static final String WATER_HALLS  = "environment/water4.png";

		public static final String WEAK_FLOOR       = "environment/custom_tiles/weak_floor.png";
		public static final String ZERO_LEVEL       = "environment/custom_tiles/zero_level.png";
		public static final String SEWER_BOSS       = "environment/custom_tiles/sewer_boss.png";
		public static final String PRISON_QUEST     = "environment/custom_tiles/prison_quests.png";
		public static final String PRISON_EXIT      = "environment/custom_tiles/prison_exit.png";
		public static final String CAVES_BOSS       = "environment/custom_tiles/caves_boss.png";
		public static final String CITY_BOSS        = "environment/custom_tiles/city_boss.png";
		public static final String HALLS_SP         = "environment/custom_tiles/halls_special.png";
	}
	
	//TODO include other font assets here? Some are platform specific though...
	public static class Fonts {
		public static final String PIXELFONT= "fonts/pixel_font.png";
	}

	public static class Interfaces {
		public static final String SAVESLOT	= "interfaces/save_slot_ui.png";
		public static final String PORTRAIT1= "interfaces/portrait1.png";
		
		public static final String ARCS_BG  = "interfaces/arcs1.png";
		public static final String ARCS_FG  = "interfaces/arcs2.png";

		public static final String BANNERS  = "interfaces/banners.png";
		public static final String BADGES   = "interfaces/badges_new.png";
		public static final String LOCKED   = "interfaces/locked_badge.png";

		public static final String CHROME   = "interfaces/chrome.png";
		public static final String ICONS    = "interfaces/icons.png";
		public static final String STATUS   = "interfaces/status_pane.png";
		public static final String MENU     = "interfaces/menu_pane.png";
		public static final String MENU_BTN = "interfaces/menu_button.png";
		public static final String TOOLBAR  = "interfaces/toolbar.png";
		public static final String SHADOW   = "interfaces/shadow.png";
		public static final String BOSSHP   = "interfaces/boss_hp.png";

		public static final String SURFACE  = "interfaces/surface.png";

		public static final String LOADING_SEWERS   = "interfaces/loading_sewers.png";
		public static final String LOADING_PRISON   = "interfaces/loading_prison.png";
		public static final String LOADING_CAVES    = "interfaces/loading_caves.png";
		public static final String LOADING_CITY     = "interfaces/loading_city.png";
		public static final String LOADING_HALLS    = "interfaces/loading_halls.png";

		public static final String BUFFS_SMALL  = "interfaces/buffs.png";
		public static final String BUFFS_LARGE  = "interfaces/large_buffs.png";

		public static final String TALENT_ICONS  = "interfaces/talent_icons.png";
		public static final String TALENT_BUTTON = "interfaces/talent_button.png";

		public static final String HERO_ICONS   = "interfaces/hero_icons.png";

		public static final String DASHBORD = "interfaces/dashboard.png";

		public static final String UPBARS  = "interfaces/progress.png";
		public static final String DOWNLOAD    = "interfaces/downloadbar.png";
		public static final String LOADING  = "interfaces/loading.png";
	}

	//these points to resource bundles, not raw asset files
	public static class Messages {
		public static final String ACTORS   = "messages/actors/actors";
		public static final String ITEMS    = "messages/items/items";
		public static final String JOURNAL  = "messages/journal/journal";
		public static final String LEVELS   = "messages/levels/levels";
		public static final String MISC     = "messages/misc/misc";
		public static final String PLANTS   = "messages/plants/plants";
		public static final String SCENES   = "messages/scenes/scenes";
		public static final String UI       = "messages/ui/ui";
		public static final String WINDOWS  = "messages/windows/windows";
	}

	public static class Music {
		public static final String THEME_1      = "music/MakeSense.ogg";
		public static final String THEME_2      = "music/Horizon.ogg";

		public static final String END        = "music/Vacance.ogg";

		public static final String SEWERS_1     = "music/SafetyFirst-a.ogg";
		public static final String SEWERS_2     = "music/SafetyFirst-b.ogg";
		public static final String SEWERS_BOSS  = "music/Made-in-Heaven.ogg";

		public static final String PRISON_1     = "music/M_halloween19_host.ogg";
		public static final String PRISON_BOSS  = "music/M_halloween19_made_in_heaven.ogg";

		public static final String CAVES_1      = "music/Machines-AreTalking.ogg";
		public static final String CAVES_BOSS   = "music/Cradle-of-Fear.ogg";

		public static final String CITY_1       = "music/Event_summer_combat.ogg";
		public static final String CITY_BOSS    = "music/Cury.ogg";


		public static final String RECAVES_1       = "music/Tactical-Operation.ogg";
		public static final String RECAVES_BOSS    = "music/What-amIfightingfor.ogg";

		public static final String HALLS_1      = "music/SeeYouAgain.ogg";
		public static final String HALLS_BOSS   = "music/MindHack.ogg";
	}

	public static class Sounds {
		public static final String BADGE    = "sounds/badge.mp3";
		public static final String CLICK    = "sounds/click.mp3";
		public static final String GOLD     = "sounds/gold.mp3";

		public static final String DEWDROP  = "sounds/dewdrop.mp3";
		public static final String GRASS    = "sounds/grass.mp3";
		public static final String ITEM     = "sounds/item.mp3";
		public static final String OPEN     = "sounds/door_open.mp3";
		public static final String STEP     = "sounds/step.mp3";
		public static final String STURDY   = "sounds/sturdy.mp3";
		public static final String TRAMPLE  = "sounds/trample.mp3";
		public static final String UNLOCK   = "sounds/unlock.mp3";
		public static final String WATER    = "sounds/water.mp3";

		public static final String ATK_SPIRITBOW    = "sounds/atk_spiritbow.mp3";
		public static final String ATK_CROSSBOW     = "sounds/atk_crossbow.mp3";
		public static final String HEALTH_WARN      = "sounds/health_warn.mp3";
		public static final String HEALTH_CRITICAL  = "sounds/health_critical.mp3";
		public static final String HIT              = "sounds/hit.mp3";
		public static final String HIT_SLASH        = "sounds/hit_slash.mp3";
		public static final String HIT_STAB         = "sounds/hit_stab.mp3";
		public static final String HIT_CRUSH        = "sounds/hit_crush.mp3";
		public static final String HIT_MAGIC        = "sounds/hit_magic.mp3";
		public static final String HIT_STRONG       = "sounds/hit_strong.mp3";
		public static final String HIT_PARRY        = "sounds/hit_parry.mp3";
		public static final String HIT_ARROW        = "sounds/hit_arrow.mp3";
		public static final String MISS             = "sounds/miss.mp3";

		public static final String ALERT    = "sounds/alert.mp3";
		public static final String BOSS     = "sounds/boss.mp3";
		public static final String BLAST    = "sounds/blast.mp3";
		public static final String BEACON   = "sounds/beacon.mp3";
		public static final String BONES    = "sounds/bones.mp3";
		public static final String BEE      = "sounds/bee.mp3";
		public static final String BURNING  = "sounds/burning.mp3";
		public static final String CHARMS   = "sounds/charms.mp3";
		public static final String CHARGEUP = "sounds/chargeup.mp3";
		public static final String CHAINS   = "sounds/chains.mp3";
		public static final String CURSED   = "sounds/cursed.mp3";
		public static final String CHALLENGE= "sounds/challenge.mp3";
		public static final String DESCEND  = "sounds/descend.mp3";
		public static final String DEATH    = "sounds/death.mp3";
		public static final String DRINK    = "sounds/drink.mp3";
		public static final String DEGRADE  = "sounds/degrade.mp3";
		public static final String DEBUFF   = "sounds/debuff.mp3";
		public static final String DOGCHONG = "sounds/dogchong.mp3";
		public static final String EVOKE    = "sounds/evoke.mp3";
		public static final String EAT      = "sounds/eat.mp3";
		public static final String FALLING  = "sounds/falling.mp3";
		public static final String GAS      = "sounds/gas.mp3";
		public static final String GHOST    = "sounds/ghost.mp3";
		public static final String LULLABY  = "sounds/lullaby.mp3";
		public static final String LIGHTNING= "sounds/lightning.mp3";
		public static final String LEVELUP  = "sounds/levelup.mp3";
		public static final String MIMIC    = "sounds/mimic.mp3";
		public static final String MELD     = "sounds/meld.mp3";
		public static final String MASTERY  = "sounds/mastery.mp3";
		public static final String PUFF     = "sounds/puff.mp3";
		public static final String PLANT    = "sounds/plant.mp3";
		public static final String READ     = "sounds/read.mp3";
		public static final String ROCKS    = "sounds/rocks.mp3";
		public static final String RAY      = "sounds/ray.mp3";
		public static final String SHATTER  = "sounds/shatter.mp3";
		public static final String SECRET   = "sounds/secret.mp3";
		public static final String SCAN     = "sounds/scan.mp3";
		public static final String SHEEP    = "sounds/sheep.mp3";
		public static final String TRAP     = "sounds/trap.mp3";
		public static final String TOMB     = "sounds/tomb.mp3";
		public static final String TELEPORT = "sounds/teleport.mp3";
		public static final String ZAP      = "sounds/zap.mp3";

		public static final String[] all = new String[]{
				CLICK, BADGE, GOLD,

				OPEN, UNLOCK, ITEM, DEWDROP, STEP, WATER, GRASS, TRAMPLE, STURDY,

				HIT, MISS, HIT_SLASH, HIT_STAB, HIT_CRUSH, HIT_MAGIC, HIT_STRONG, HIT_PARRY,
				HIT_ARROW, ATK_SPIRITBOW, ATK_CROSSBOW, HEALTH_WARN, HEALTH_CRITICAL,

				DESCEND, EAT, READ, LULLABY, DRINK, SHATTER, ZAP, LIGHTNING, LEVELUP, DEATH,
				CHALLENGE, CURSED, TRAP, EVOKE, TOMB, ALERT, MELD, BOSS, BLAST, PLANT, RAY, BEACON,
				TELEPORT, CHARMS, MASTERY, PUFF, ROCKS, BURNING, FALLING, GHOST, SECRET, BONES,
				BEE, DEGRADE, MIMIC, DEBUFF, CHARGEUP, GAS, CHAINS, SCAN, SHEEP, DOGCHONG
		};
	}

	public static class Splashes {
		public static final String WARRIOR  = "splashes/warrior.jpg";
		public static final String MAGE     = "splashes/mage.jpg";
		public static final String ROGUE    = "splashes/rogue.jpg";
		public static final String HUNTRESS = "splashes/huntress.jpg";
	}

	public static class Sprites {
		public static final String ITEMS        = "sprites/items-export.png";
		public static final String ITEM_ICONS   = "sprites/item_icons.png";

		public static final String WARRIOR  = "sprites/warrior.png";
		public static final String MAGE     = "sprites/mage.png";
		public static final String ROGUE    = "sprites/rogue.png";
		public static final String HUNTRESS = "sprites/sun.png";
		public static final String TYPE561  = "sprites/type56.png";
		public static final String GSH18    = "sprites/gsh18.png";
		public static final String HK416    = "sprites/hk416.png";
		public static final String AVATARS  = "sprites/avatars.png";
		public static final String PET      = "sprites/pet.png";
		public static final String AMULET   = "sprites/amulet.png";

		public static final String NOEL       = "sprites/noel.png";
		public static final String RAT        = "sprites/rat.png";
		public static final String FETID_RAT  = "sprites/fetid_rat.png";
		public static final String BRUTE      = "sprites/brute.png";
		public static final String SPINNER    = "sprites/spinner.png";
		public static final String SPINNERCAT = "sprites/spinner_cat.png";
		public static final String DM300      = "sprites/dm300.png";
		public static final String WRAITH     = "sprites/wraith.png";
		public static final String UNDEAD     = "sprites/undead.png";
		public static final String KING       = "sprites/king.png";
		public static final String PIRANHA    = "sprites/piranha.png";
		public static final String EYE        = "sprites/eye.png";
		public static final String GNOLL      = "sprites/gnoll.png";
		public static final String CRAB       = "sprites/crab.png";
		public static final String GOO        = "sprites/goo.png";
		public static final String SWARM      = "sprites/girlpd/swarm.png";
		public static final String SKELETON   = "sprites/skeleton.png";
		public static final String SHAMAN     = "sprites/shaman.png";
		public static final String THIEF      = "sprites/thief.png";
		public static final String TENGU      = "sprites/tengu.png";
		public static final String SHEEP      = "sprites/sheep.png";
		public static final String KEEPER     = "sprites/shopkeeper.png";
		public static final String BAT        = "sprites/bat.png";
		public static final String ELEMENTAL  = "sprites/elemental.png";
		public static final String MONK       = "sprites/monk.png";
		public static final String WARLOCK    = "sprites/warlock.png";
		public static final String GOLEM      = "sprites/golem.png";
		public static final String STATUE     = "sprites/statue.png";
		public static final String SUCCUBUS   = "sprites/succubus.png";
		public static final String SCORPIO    = "sprites/scorpio.png";
		public static final String FISTS      = "sprites/yog_fists.png";
		public static final String YOG        = "sprites/yog.png";
		public static final String LARVA      = "sprites/girlpd/larva.png";
		public static final String GHOST      = "sprites/ghost.png";
		public static final String MAKER      = "sprites/wandmaker.png";
		public static final String TROLL      = "sprites/blacksmith.png";
		public static final String IMP        = "sprites/demon.png";
		public static final String RATKING    = "sprites/ratking.png";
		public static final String BEE        = "sprites/bee.png";
		public static final String MIMIC      = "sprites/mimic.png";
		public static final String ROT_LASH   = "sprites/rot_lasher.png";
		public static final String ROT_HEART  = "sprites/rot_heart.png";
		public static final String GUARD      = "sprites/guard.png";
		public static final String WARDS      = "sprites/wards.png";
		public static final String GUARDIAN   = "sprites/guardian.png";
		public static final String SLIME      = "sprites/slime.png";
		public static final String SNAKE      = "sprites/snake.png";
		public static final String NECRO      = "sprites/necromancer.png";
		public static final String GHOUL      = "sprites/girlpd/undead.png";
		public static final String RIPPER     = "sprites/ripper.png";
		public static final String SPAWNER    = "sprites/spawner.png";
		public static final String DM100      = "sprites/dm100.png";
		public static final String PYLON      = "sprites/pylon.png";
		public static final String DM200      = "sprites/dm200.png";
		public static final String LOTUS      = "sprites/lotus.png";
		public static final String NINJA_LOG  = "sprites/ninja_log.png";
		public static final String SPIRIT_HAWK= "sprites/spirit_hawk.png";
		public static final String RED_SENTRY = "sprites/girlpd/red_pointer.png";

		public static final String AEGIS    = "sprites/girlpd/aegis.png";
		public static final String JAEGER    = "sprites/girlpd/jaeger.png";

		public static final String JAEGER_LOCK    = "sprites/girlpd/jager_lock.png";

		public static final String SKS  = "sprites/girlpd/sks.png";
		public static final String MANTI  = "sprites/girlpd/manti.png";

		public static final String STRIKER			= "sprites/girlpd/striker.png";
		public static final String ESTRIKER			= "sprites/girlpd/elitestriker.png";
	}
}
